17#include <geos/export.h>
22#include <geos/noding/Noder.h>
23#include <geos/algorithm/LineIntersector.h>
24#include <geos/geom/Coordinate.h>
25#include <geos/geom/CoordinateSequence.h>
26#include <geos/geom/PrecisionModel.h>
27#include <geos/noding/SegmentIntersector.h>
37class NodedSegmentString;
92 bool isNearSegmentInterior(
const geom::CoordinateXY& p,
const geom::CoordinateXY& p0,
const geom::CoordinateXY& p1)
const;
98 , intersections(geom::CoordinateSequence::XYZM(0))
99 , nearnessTol(p_nearnessTol)
118 bool isDone()
const override {
return false; }
A LineIntersector is an algorithm that can both test whether two line segments intersect and compute ...
Definition LineIntersector.h:53
The internal representation of a list of coordinates inside a Geometry.
Definition CoordinateSequence.h:56
Processes possible intersections detected by a Noder.
Definition noding/SegmentIntersector.h:45
An interface for classes which represent a sequence of contiguous line segments.
Definition SegmentString.h:47
Definition SnapRoundingIntersectionAdder.h:64
void processIntersections(SegmentString *e0, std::size_t segIndex0, SegmentString *e1, std::size_t segIndex1) override
bool isDone() const override
Definition SnapRoundingIntersectionAdder.h:118
Basic namespace for all GEOS functionalities.
Definition geos.h:39