GEOS
3.14.0dev
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#include <BoundaryChainNoder.h>
Public Types | |
using | SegmentSet = std::unordered_set< Segment, Segment::HashCode > |
Public Member Functions | |
std::vector< SegmentString * > * | getNodedSubstrings () const override |
Returns a collection of fully noded SegmentStrings. The SegmentStrings have the same context as their parent. More... | |
void | computeNodes (std::vector< SegmentString * > *inputSegStrings) override |
Computes the noding for a collection of SegmentStrings. More... | |
A noder which extracts chains of boundary segments as SegmentStrings from a polygonal coverage. Boundary segments are those which are not duplicated in the input polygonal coverage. Extracting chains of segments minimize the number of segment strings created, which produces a more efficient topological graph structure.
This enables fast overlay of polygonal coverages in CoverageUnion. Using this noder is faster than SegmentExtractingNoder and BoundarySegmentNoder.
No precision reduction is carried out. If that is required, another noder must be used (such as a snap-rounding noder), or the input must be precision-reduced beforehand.
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overridevirtual |
Computes the noding for a collection of SegmentStrings.
Some Noders may add all these nodes to the input SegmentStrings; others may only add some or none at all.
segStrings | a collection of SegmentStrings to node The caller remains responsible for releasing the memory associated with the container and its elements. |
Implements geos::noding::Noder.
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overridevirtual |
Returns a collection of fully noded SegmentStrings. The SegmentStrings have the same context as their parent.
Implements geos::noding::Noder.