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    GEOS 3.15.0dev
    
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#include <PolygonNoder.h>
Public Member Functions | |
| PolygonNoder (std::unique_ptr< CoordinateSequence > &shellRing, std::vector< std::unique_ptr< CoordinateSequence > > &holeRings) | |
| void | node () | 
| bool | isShellNoded () | 
| bool | isHoleNoded (std::size_t i) | 
| std::unique_ptr< CoordinateSequence > | getNodedShell () | 
| std::unique_ptr< CoordinateSequence > | getNodedHole (std::size_t i) | 
| std::vector< bool > & | getHolesTouching () | 
Friends | |
| class | PolygonNoder::NodeAdder | 
Adds node vertices to the rings of a polygon where holes touch the shell or each other. The structure of the polygon is preserved.
This does not fix invalid polygon topology (such as self-touching or crossing rings). Invalid input remains invalid after noding, and does not trigger an error.