GEOS 3.14.0dev
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Classes to implement a topological subdivision of quadeges, to support creating triangulations and Voronoi diagrams. More...
Classes | |
class | LastFoundQuadEdgeLocator |
Locates QuadEdge s in a QuadEdgeSubdivision , optimizing the search by starting in the locality of the last edge found. More... | |
class | QuadEdge |
A class that represents the edge data structure which implements the quadedge algebra. More... | |
class | QuadEdgeLocator |
An interface for classes which locate an edge in a QuadEdgeSubdivision which either contains a given Vertex V or is an edge of a triangle which contains V. More... | |
class | QuadEdgeSubdivision |
A class that contains the QuadEdges representing a planar subdivision that models a triangulation. More... | |
class | TrianglePredicate |
Algorithms for computing values and predicates associated with triangles. More... | |
class | TriangleVisitor |
An interface for algorithms which process the triangles in a QuadEdgeSubdivision . More... | |
class | Vertex |
Models a site (node) in a QuadEdgeSubdivision. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &os, const QuadEdge *e) |
bool | operator< (const Vertex &v1, const Vertex &v2) |
Classes to implement a topological subdivision of quadeges, to support creating triangulations and Voronoi diagrams.